02-25-2010, 05:20 PM
|
Junior Member
Private
|
|
Join Date: Feb 2010
Location: ambler pa
Posts: 14
|
|
cutback shaders
I wanted to know the advantages of using a cutback shader vrs a standard shader. it seems it would benefit the the mid to light grays.
the reason I ask is, I have a guy who builds me custom brass machines. he is a great builder and he gives me a great price on his machines. he usually comes in the shop and ask me "what do i want the machine to do, or check this one out"
so he recently made me a shader and said "i been watching your hand speed and you move pretty fast, so try this shader out. it will make your greys smoother" I was trying to make my grays alot smoother so I was interested. the font spring was alot shorter then what I'm use to. even though it had a heavy a bar it was fast.
so I have 2 questions concerning this style of machine.
1, should I run the voltage lower to make it bog down like a normal shader or glide the needles on high to medium voltage?
2, how much throw should I have? the gap is about a dime but the rear spring tension makes the throw a little over a dime.
this set up slightly contradicts what I was original taught. it would be nice to get alittle insight on it before I try it out. I use long taper curved and long taper standard 13 mags. thanx. this site rocks
|
02-26-2010, 05:17 AM
|
|
Senior Member
Platoon Sargent
|
|
Join Date: Oct 2009
Location: Gilbert, W.V.
Posts: 652
|
|
Re: cutback shaders
I've never heard of a cutback shader. Can you post a pic?
|
02-26-2010, 06:09 AM
|
Member
Private
|
|
Join Date: Feb 2010
Location: Yorkshire UK
Posts: 72
|
|
Re: cutback shaders
definitely good for mid to light greys. the short throw means it's not good for packing in solid blacks.
the resulting speed of the machine means more dots closer together, the throw means less ink. so together equals smoother softer shades.
As for volts and that... sup to you. the one I got hit hard at high volts. I re-sprung it and got it running faster and softer which suited me better.
|
02-26-2010, 10:35 AM
|
|
(.)(.) giggidy giggidy
Field Marshal
|
|
Join Date: May 2008
Location: a van down by the river
Posts: 1,116
|
|
Re: cutback shaders
Quote:
Originally Posted by Joe
I've never heard of a cutback shader. Can you post a pic?
|
its not a cutback shader, its a cutback liner being used as a shader. lots of people use them. very fast and small air gap means it will hit soft so you dont tear up skin. i love the s&!t out of mine.
|
02-26-2010, 10:44 AM
|
|
Member
Private
|
|
Join Date: Oct 2009
Location: Springfield, Mo
Posts: 43
|
|
Re: cutback shaders
Quote:
Originally Posted by Joe
I've never heard of a cutback shader. Can you post a pic?
|
http://www.martini-machines.com/limited.htm
Last edited by Beamish417; 02-26-2010 at 11:20 AM..
|
02-26-2010, 01:18 PM
|
|
(.)(.) giggidy giggidy
Field Marshal
|
|
Join Date: May 2008
Location: a van down by the river
Posts: 1,116
|
|
Re: cutback shaders
thats not a cut back!!!! cut back refers to the front spring being "cut back" a cutback machine has a very short front spring, being short makes it very stiff, allowing it to run very fast.
|
02-26-2010, 01:24 PM
|
|
(.)(.) giggidy giggidy
Field Marshal
|
|
Join Date: May 2008
Location: a van down by the river
Posts: 1,116
|
|
Re: cutback shaders
this is a cut back
|
02-26-2010, 02:00 PM
|
|
Member
Private
|
|
Join Date: Oct 2009
Location: Springfield, Mo
Posts: 43
|
|
Re: cutback shaders
Huh guess you learn something new everyday. I thought it had to do with the frame geometry.
So this would be a true cutback shader then..
|
02-26-2010, 02:32 PM
|
|
(.)(.) giggidy giggidy
Field Marshal
|
|
Join Date: May 2008
Location: a van down by the river
Posts: 1,116
|
|
Re: cutback shaders
yup
|
02-26-2010, 03:06 PM
|
Junior Member
Private
|
|
Join Date: Feb 2010
Location: ambler pa
Posts: 14
|
|
Re: cutback shaders
wow! great replies. the reason I ask about the voltage is because, I was worried about hanging up in the skin.
I'm not asking for so much on specific voltage. just a rough high or low setting.
meaning, can I hang a lot of needle out, on a low voltage for a nice bog down?
or does it work best of the tube?
or does it work best on high voltage with just gliding the needles?
I really appreciate the replies. with dots being closer. it makes more sense for smoother grays. if thats the case. that will alow me to smooth out my shading with slowing my hand speed down. that would be the best case scenario.
thanx again guys. when I try it on my next piece I'll let you know the results.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 05:58 PM.
| Home | Tattoos | Art | Publications | Messageboard | Links | Studio | Tattoo Articles | Driving Directions |
| New Pictures | Tattoo & Piercing Aftercare | Link to Us | Media |
All logos and trademarks in this site are property of their respective owner.
The comments are property of their posters, all the rest © 2004-2013 by All Or Nothing Tattoo And Art Gallery.
2569 S. Cobb Dr., Smyrna, Ga. 30080 - Phone: 770.435.9966
|